Archives for gesture recognition
MoveNet is an ultra-fast and accurate estimator which detects the 17 key points of a body part, as shown above. This model is hosted on Tensorflow-Hub along with its two variants called as lighting and thunder. Lightning is used where critical latency application is hosted, while thunder variant where high accuracy requires. Both the estimators run for more than 30 FPS on most modern machines and mobile phones.
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AI has made several breakthroughs when it comes to implementation into games. The functionalities of AI in video games include various domains such as real-time facial emotion recognition, automated difficulty adaptation, sentiment analysis, non-verbal bodily motion, lip-synchronised speech and more. This technique has been used in games to enhance graphical realism, to generate levels, sceneries…
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